Log in:
Register Now! It's FREE!
Members click here to Sign In!

I'm pretty sure Chris doesn't really trust me with this thing yet. I feel like I'm in a scene from a John Hughes movie where I'm standing on the porch picking up my date and have to pass inspection first.

A couple of things I saw today got me thinking about the dilemma faced in both promoting and covering narrative driven games. In an interview with G4TV.com Heavy Rain director David Cage confirmed that they are working on a demo for the game. But they face two difficult problems. For one they don't want to give the wrong impression about what sort of game you'll be playing. For another they have to be careful about giving away too much of the story.

That second point came up again in another story I noticed while on the site. My good friend Patrick Klepek had been reviewing his notes from TGS and came ac...
Who Voted for this Story
Comments
Log in to comment or register here.